Showing posts with label videogames. Show all posts
Showing posts with label videogames. Show all posts

Friday, November 1, 2024

The Long-Winded and Painful Frustrations of Botclone's Experience with Computer Peripherals

What actually want is something in-between a Lenovo Legion GO and a 2-in-1 tablet/laptop with a ton of I/O

 

I kinda feel self-conscious using a Deck as a laptop though...

    I’ve marked a year since I’ve had my Steam Deck a couple of months ago. In that time, I’ve used it as a:

  • Tablet to browse Twitter at night
  • Docked to the TV to watch YouTube and Netflix
  • Docked to the TV to play music as I sleep and work
  • Docked to the TV in the hotel room to watch Youtube and Netflix and play Guts & Blackpowder, on Roblox (BEFORE GRAPEJUICE GOT BLOCKED :< )
  • Portable computer for little things at college

    I’ve used it in these ways more than I have used it as an actual portable gaming console. I am improving in that respect now that I have Balatro, but I still kinda want something else out of it. Something that I can use as both a portable gaming console, a laptop, or docked on a TV, all in one. I’m probably looking for something that’s not exactly a Steam Deck though, but I already have a Deck and I’m going to try not to abandon it (or try to spend my precious money on a lot of new things.)

Pictured: me thinking about spending money on a new thing!

    While I was window-shopping on a Discord voice call and posting images in a text channel, a friend introduced me to this keyboard. It seems perfect for my use case; the carrying case eases my concerns about the caps getting pulled out or dust entering the keyboard, and the stand seems like it’d be a good idea. I sold my Killswitch case a while back (as it made the Deck heavy, which was terrible for using it like a tablet at night,) so I don’t have a kickstand anymore. This would fill that role, I think. I’m not sure if it’d be at the right angle to use, and it also doesn't exactly fix the fact that the screen is 7” and sitting thirty inches away from my eyes. More on that later.

    I’m definitely going to get this keyboard; I think it’d be an upgrade and just a better choice over the Logitech K380 I have now. On top of the aforementioned case/stand, it’s rechargeable via USB-C instead of replaceable AAAs. I also assume it’s going to be built better. I’m typing this section of the post away from home on the K380, and even now with a fresh battery it’s glitching out on me. I just don’t know if I want to continue my theme of having yellowing-plastic inspired khaki keyboards, or get one in pink just for the fun of it. My current desktop keyboard is an FC900RBT in “Coral Blue.” I picked it specifically because it sorta looked like the old shitty keyboards I used when I was younger, but with some visual appeal to it. I think it would be cool to maybe do that same thing (and maybe match it with a Lofree Touch mouse (!!!!!), buuuuuut pink would also be cool I think.

    OH YEAH, SIDE TANGENT ON MICE! I recently got a Logitech Pro X Superlight for maaaaaybe playing a few shooters while at hotels or LANs on the Deck. It’s a terrible idea because most of the shooters I play tend to have high graphics requirements, but hey, w/e. My relationship with mice and the Steam Deck is not that great, though.

    I got a Logitech Pebble mouse just to have a mouse for general desktop stuff. It wasn’t really great at gaming, but I never intended for it to be for shooters, so it was fine. Up until it stopped working, that is. Before that, I tried using my Glorious Model D Pro 2 Wireless on it (it lives wired to my desktop,) but for some reason it just wouldn’t perform at the correct DPI. I had it plugged into the same monitor I used for my desktop, played CS2 at the same resolution, had the same sensitivity in both the system settings (for Windows and the Deck’s settings) and in-game, no mouse acceleration. It was just… off. I tried installing PIper and Libratbag (an open-source program and its prerequisite for customizing DPIs on mice,) but my specific mouse wasn’t supported. At that point, I just gave up and used the Pebble for administrative tasks until its demise.

QwQ

    Fast-forward to today. I buy a Logitech Pro X Superlight. I probably shouldn’t’ve, and just got a cheap portable mouse. I finally get home and unbox it. I look at the cable, and notice it is Micro USB. What? Who sells a mouse at that price in 2024 with MicroUSB? I could probably ask someone to re-solder it to a USB-C port, but it’d be more money, and it frustrates me heavily that I paid a bunch of money and didn’t notice the cable used when they were testing it at the store. The entire point of me getting this mouse was that I’d be able to use any of my existing USB-C cables to charge and plug directly into my Steam Deck on the go, and now I’d have to carry a different cable. Which isn’t the end of the world; it’s just annoying.

After venting my frustrations on Twitter and to my bestie on Discord voice call, I download the partner software, I change the DPI on the mouse to be the same as it is on the Glorious mouse. Great! I plug it into the Deck. It’s weirdly slow, odd. I plug it back into my desktop; maybe I have to turn on the on-board memory? Nope, still didn’t work. I figure out I have to both do that and overwrite the profiles. Okay, great, it’s working right now? On the desktop, I still have the same issue where the lowest setting is too slow, and I’m constantly lifting my mouse to move across the screen. It’s still the same setting my Windows desktop is set at. I then load into Counter-Strike 2. The sensitivity seems… fine? Aside from the fact that I was testing it on a really awkward way, and my graphics settings were so low that targets were heavily pixelated, it all seemed similar to how it felt on my desktop. I load into HELLDIVERS 2 later, and it also seems fine. The only things that were off were menus, as it was still using the sensitivity set for the desktop.

I don’t even know anymore. The asynchronous experience between my PC and my Steam Deck is extremely annoying. I honestly probably am going to sell this mouse and buy a decent portable mouse NOT from Logitech just to use for administrative/work/not-shooter games. Mouse sensitivity is also still weird on Game Mode, so that’s another strike against it. It would be nice to use the Deck for both the shooter games I play and as a laptop-ish thing for school/work/whatever, but I don’t think it just has the power to power the games I play satisfactorily, and the mouse inconsistencies are just annoying.

Double gambling!

    Like, the Steam Deck is still an incredible device. I like playing a variety of games, and it lets me do that both in the car/on a train/on a plane, but what I’m asking of it now I think is more fit for something like the Legion Go, ROG Ally X or an actual laptop. Like, what I want is an actual laptop, but the size of the deck display and it not being mounted on a hinge makes it uncomfortable to use. And while I can work around it, it’s just more convenient to have something like a Microsoft Surface or an iPad or some other tablet kinda deal to do work stuff on the go. I also want something that can be used as a LAN party machine, and while PC handhelds are gaining popularity as LAN party PCs because they’re obviously portable, I’ve just found that the Deck either couldn’t run or couldn’t handle the ones that I’ve played at LANs recently (CoD, Singleplayer Tarkov, CS2 at decent settings.) 

    Basically, I want a powerful 2-in-1 laptop. Something with a touchscreen that’s mostly used as an auxiliary input method, and is primarily connected to a keyboard and mouse, or docked to a monitor/TV for travel. Forewarning, we’re in the realm of open and unapologetic window-shopping now.

    I thought (and still do) that the Legion GO would be a good contender for this. I like that I could just remove the controllers and carry it around as a tablet, but I’m not sure how I’d like navigating Windows on a touchscreen again. The Deck’s dual trackpads are just too great for just idly surfing Twitter or typing or watching videos on a screen larger than my phone’s in bed, and I’m not sure if I’d like to go back to a Surface-style on-screen keyboard after experiencing what the Deck does. I also feel like I could just go for a bigger screen, but if I actually had it I don’t think it’d actually matter to me.

Is it window shopping if you're inside the store?

    I went searching for “gaming 2-in-1s” and it turns out that they do exist. There’s a grand total of 1, and it’s the Asus ROG Flow Z13. It fits a lot of my criteria; It’s a tablet PC, it’s got pretty good performance, and it has a touchscreen. The performance seems great for just playing games like HELLDIVERS 2 or No More Room in Hell 2. I also read that it’s got stylus support, so I could legitimately use it to draw on the go (or at least at places not at my home.) But, like, c’mon. It’s near two thousand US dollars. I’m not sure if I’d be able to upgrade the storage to something bigger, I’m not a fan of what my recourse might be if something breaks, I’m really not sure I should be dropping that amount of money on a gaming laptop. I’ve heard the horror stories about them being pushed to their limits and breaking, and while I’m not sure if it’s overblown or not, I don’t think I’d want to risk it.

    I also remember seeing cool-looking builds of Framework laptops built as a tablet. Framework is a company that sells modular laptops, and sells individual parts on their websites. I’ve seen people use the parts to create cool cyberdecks, PCs inside a keyboard, all-in-one PCs. If I ever were to break a part, I could probably not sweat having to look for a replacement part, because Framework sells the parts individually, and their design makes it easy to take apart and put together. The design of the tablet I saw is out there. There’s a full parts list, 3D files for printing and instructions for assembly and everything. I know that the Framework 13 (the model the build bases off of) is capable of playing the games I’d be aiming to play anyway. The build uses an externally connected touchscreen monitor instead of an internally connected touchscreen display, though. I know Framework mainboards’ connectors have the capability of working with touchscreen displays, but the process as I understand it is not as plug-and-play as just plugging in a USB-C into a port. Something with voltages and stuff. I’m not sure I’d want to give up the one out of four USB-C slots, and I’m not sure how durable or how well-finished it’d be if I were to do it myself (or if I would be skilled enough to pull it off.)

   Honestly, I don’t know. I should just maybe get a normal laptop like a MacBook (pfft) or maybe an Android tablet. I know Android’s pretty good in terms of the freedom you get when it comes to mobile operating systems. I think I saw something about a new build of Android getting moveable windows a-la PCs, but I know it has Krita —the art program I use on Windows— and I know it has Firefox with working Firefox plugins. It may be good enough for me.

    Computer peripherals are just annoying. I’ve gone through so many cheap microphones, headsets, keyboards, and mice. I’m annoyed DisplayPort acts like the display has been disconnected when the display has been turned off. I’m annoyed I have to find specific monitors that’re designed to still send signals through the DP cable to prevent this behavior. I’m annoyed that the microphone that I have catches everything in my room, and has its own audio output that restarts every time I plug it in. I’m annoyed that I have too much stuff plugged into my desktop, but not enough USB ports. It’s been a very annoying journey finding each peripheral I use today, and I’m still looking for replacements. I jjust want to find something that’ll perfectly fit my needs and that I won’t need to replace. The Steam Deck’s been the closest, which is why I’m sticking with it. Aaaand also because I bought it on and for my birthday with my own money :>

I wrote everything on this setup! The hardest parts were translating my thoughts onto the document.

now that I mention it, i’ve had a similar experience with airsoft (buying random shit until I find the thing I like or that doesn't break)   are all hobbies like this? god, that sucks.

oh yeah btw, that little bit with me testing the logitech superlight? i tried to install libratbag and piper on my steam deck again, because that mouse is supported by libratbag. it’s why i picked it in the first place –matches or exceeds the dpi of my existing mouse and I can possibly edit the dpi on my deck instead if it acts weird. i had to import someshit i don’t remember anymore bc steamos idt has access to everything normal arch linux does, but after that i install libratbag just fine. i install piper via flatpak on the discover store thing, that goes fine. i open piper… it’s saying that my libratbag version is outdated???? i google, turns out that the AUR or whatever has a dated version of libratbag??? idfk, but the post I read tells me to force downgrade piper to something that’ll accept the version of libratbag and stop it from updating. ok, i do that. now it shows the menu to change the dpi settings. but it doesn’t do anything or change shit. eugh.
like i totally know that steamos is a big part of the steam deck being able to do what it does (not having windows bloat helps massively) but goddamn it is a massive PITA sometimes doing what i want to do. small shit like printing or whatever, which I KNOW isn’t what the deck is for, but cmonnn it’s a small and convenient size

maybe a better idea for a LAN machine/homebrew 2-in-1 laptop would to just be slapping the mainboard of a framework 16 onto the back of a portable monitor. if the monitor can provide power, it might be a good idea. it seems really jank though.
or maybe a framework tablet that just uses the stock display. NO touchscreen, my ass is using keyboard and mouse with it all the time. it’d be incredibly stupid, but no more concerns about losing an input slot or fucking with voltages.

oh and at the time of publishing i did actually place an order for that keyboard. it looks really cool and awesome and i want it

i have an mx anywhere 3s now and it's much more reasonable to use on the go than the superlight (also at the time of publishing

Monday, October 16, 2023

It's Gaming as We Never Knew It (and I don't know if I Feel Fine?)

 I remember this song's chorus being more somber when I heard it. Then again, I never actually listened to the original.

YUP YUP!

    I didn't play much video games when I was a kid. I had like a PSP for a short time once, which was really cool. So aside from occasionally visiting my neighbor or relatives who always had an Xbox, or playing Flash games on Y3 or Y8 or later Roblox on every computer I could find, I didn't do much aside from watching the TV or sleeping. I didn't really have a reason to get into gaming that hard, and when I did get access to my parents' laptop I was already pretty deep into Roblox.

    Much later, after getting onto Steam through Team Fortress 2 (and mostly playing offline single-player with bots), I was out and about with my family on vacation when I came across a Data Blitz store. It's a local chain of video game stores, and they sold a lot of games. Console games, PC games, et cetera. I loved entering them and just looking at the games, despite not being able to buy them or even run them. But this time was a little different. It was Christmas, I had a bit saved over, I could have gotten something.

this will be team fortress in 2022
 

    I found a copy of Counter Strike: Global Offensive here. It was in a paper sleeve, which I found kinda odd at the time. But I did manage to get it. At this point I'd played a bit of bootleg 1.6 before, and I was excited for this, having seen the trailer and the parody animation (and other CS animations(and other CS-related videos in general)) by Flashdeck. It was a special experience, packing it and hoping it didn't break on the way back, inserting the disc into the laptop and typing in the CD-Key to activate the product onto my Steam account. I think I hold Counter-Strike in a special place in my heart, specifically because it was the first game I ever bought or owned entirely myself.

real

    Five years later, CS:GO suddenly gained popularity among my peers. I was like, "Wow, that's so cool!" I'd get to play the game I liked with my friends. But the game was different. There was a more competitive lean to it. I wasn't playing Demolition on L4D2 map ports, I was playing 5v5 bomb defusal matches wherein I needed to be good at shooting, moving and communicating. All in all, it was a pretty harsh new reality, and I wouldn't really realize what had changed til much, much later.

    I think a majority of gaming as a whole has shifted towards a more competitive atmosphere, where the default expectation of most gamers are to play the game to "get good," and to climb the leaderboards. My gaming experience with Counter-strike as a whole prior to this was the opposite; It was just a chill experience. There was no expectation of me or an expectation I held to myself to win, or to rack as many kills as possible. I was just there for a chill time, shooting enemies and having a mellow experience. It was never an extreme rat race of constant "self-improvement."

    I'm absolutely certain that my approach to CS:GO was similar for a vast majority of FPS players around the 2010s. For the longest time, competitive experiences were never the focus or the default expectation of games. But that's changed. The shift to matchmaking, developer-hosted and controlled servers, et cetera have made past gaming culture the likes found on Source games something of obscurity. I don't think "the old way" will ever return as the dominant culture for video games. And I'm not sure how I feel about that.

The opposite of "Suboptimal!"
 

    This year's Call of Duty makes me feel weird. It's very obviously bait, using nostalgia as the hook for hundreds of 25-somethings, some of which cry for "the old CoD to come back." I never owned the original Modern Warfare games -I played some Spec Ops Survival with my relatives- so I don't have the same type of attachment to this franchise as I do them. But I am excited for this game because of the teased campaign and the cooperative Zombies experience.

    The first Call of Duty I bought was 2019, because I was interested in the campaign and it's presentation. I'm under no false impression that it's a "tactical" experience. It's an arcade shooter with a "tactical" presentation, and I love it for that. I learned to like the multiplayer too because of that (and because I'd become disappointed by the direction of Insurgency: Sandstorm.) And these are the same reasons why I liked Modern Warfare 2022. The campaign was a bit "safe" and too afraid to take risks with its characters or plotlines, but the general depiction of the campaign and the multiplayer was still the same thing I liked.

    However, this year's Modern Warfare entry strikes me as odd. It's developed by a different studio than MW2019 and MW2022. Sledgehammer Games' previous entry was Call of Duty Vanguard, and before that Call of Duty WW2. My only exposure with CoD WW2 is some videos I've watched, but it seems like a good depiction of WW2 slapped onto a good arcade experience. Vanguard however lacks the good presentation of WW2. I'm not sure why, whether it was caused by having to integrate Warzone 1's gunsmith system on firearms that never really had such a thing, whether it was due to time and resource constraints because of MW2022 or some sinister third thing, but it feels like little care was taken on that aspect (which Call of Duty has paid attention to for a long time.) And the same thing appears to be happening with this year's game.

    It's all a bunch of little things which individually don't really matter but add up to something. Fake optics that have little distractions from CoD Vanguard return. While an extremely close effort, the Sledgehammer games developers haven't exactly got the style of Hyper, MrBrightside and other IW animators down. The bolt-action AK breaks the weapon "rules" set by MW19 and 2022 by having an extremely fast but relatively small-caliber rifle in the "sniper" section reserved for relatively slow but high caliber rifles rather than in the "marksman" rifle section which fit its criteria better. Rumors and leaks of future updates including sci-fi fictional firearms and even a laser gun. And the sounds in general being kind of anemic or discordant to what's happening compared to the previous games.

 

    I'm aware that some of these changes were to provide a better competitive experience. I'm aware that a lot of people are celebrating this new game because of that. Sure, whatever. I'm not a bad player, but I wouldn't consider myself extremely competitively inclined either. I need more time on the game, but I'm not jiving with the experience thus far. I'm sure some of it is because of the aforementioned presentation issues, but aside from that the gameplay is a bit odd. The time-to-kill feels a bit inconsistent from what I'm used to, because it's heavily reliant on you consistently tracking moving targets on the upper torso to head from either far away than typical of most maps or close up against targets that move a lot faster than what I was used to from even MW19. I'm sure the existence of the Tac-stance (another one of those point-shooting stances) was meant to help players deal with moving targets up close, but no-one is genuinely going to be switching to those modes on the fly like that. It's not smooth. I've had a couple of situations where I went to melee instead of going into tac-stance because I wasn't aiming in, I guess.

    Maybe my opinion will change with time and experience, or changes and adjustments done to the final game. I dunno. We'll see this December. But it's clear that this competitive experience is what the vocal community wants, despite it being little like the original. There's the OG maps I guess (I don't have the attachment to these) 🤷

 

    I think the moment that should have signaled to me about the shift was when I was reminiscing about the early CS:GO having a golden Desert Eagle in a group chat. Only for one of my peers to jab at me, asking why my skill hasn't improved since then. I dunno, maybe things were different then.


 

 

im aware that the call of duty community is extremely vast and several different groups will have different opinions and to attribute the opinions of some to all is a gross oversimplification.

other stuff: now that I'm able to buy more games i've been meaning to buy some more so I can have some experiences that aren't like first person shooters. unfortunately i've been funnelling all my money into airsoft guns i don't bring to games and the steam deck, which i don't take anywhere (yet) lmao. i promise, after I build this upper ill actually buy stuff i can use. and after my helmet. and after more storage for my pc. and-

also re gaming: larp shooters fucking suck. insurgency is not a larp shooter. ground branch doesn't really have any game attached to the sandbox it has. ready or not is ground branch taking the form of the righteous (SWAT4.) i don't know what zero hour is doing (it didn't run that well on my PC). 

there was this one place i distinctly remember from probably like more than a decade ago. it was on the roblox frontpage, it was some social hangout place with a pool and ye olde roblox style PC whose translucent brick would flash colors when you sat infront of it. i remember joining it and walking my character onto the PC just to watch it flash colors (my little guy was playing videogames!!)


Friday, August 11, 2023

ArmCord (Discord Alternative) at the correct resolution on Steam Deck or: How I learned to stop worrying and love touchpad controls

If you want to skip past the life story cookbook bullshit, skip to the part where I post a grainy-ass image of a censored Discord running on a Steam Deck.

Recently, I had just saved up enough to purchase the next set of parts that would get me started on my next Viper Tech upper receiver group build, as well as a bolt carrier group that would have my gun shoot at an acceptably low enough energy for fields around me. I had a list of prices, items and their associated parts already organized and a prediction of shipping costs. Had everything sorted out. 

So I shot a message off to Viper Tech... nothing. I quickly shot off another message, this time through e-mail. Also nothing. This is unfortunately common with Viper Tech. While we are in the same timezone, and I was speaking to them in Chinese, it's a hit or miss trying to contact them. I suspect that if you've done business with them before, then they'd prioritize your messages over others who may just be kicking tires. 

I also around that time had been thinking of buying a Steam Deck. It were much more recent thoughts compared to the upper receiver build. Classes had just started up again, and it was also my birthday. So I bought one.

I apologize for the fingerprints.
 It was a much more reasonable decision than an expensive airsoft build, I reasoned to myself. I can't play airsoft anywhere or all the time. It'd be a portable gaming experience that I could bring along while traveling or just in my daily routine. And while I'm sure eyebrows would be raised if I attempted to use the device to take notes or whatnot, it is essentially a portable PC.

So I got to work setting up the device. Logging in, connecting to Wi-Fi, and installing a couple of games on the measly 64GBs that mine came with. Of the programs I installed, I also installed Librewolf (FireFox alternative), Discord, Door Kickers: Action Squad and L4D2. I'll get to DK:AS and L4D2 later, but LibreWolf and Discord were my main priorities. I felt that I could be watching YouTube videos in bed at a way higher resolution in bed than in my phone using Librewolf, and Discord would be for going on calls when I was away from home. So imagine my surprise when, after installing both programs off of Flatpack and adding them to Steam, I open Discord through SteamOS and was met with:

I HATE LETTERBOXING
The short bit of it: I managed to solve it. Of course, this will be done in Desktop Mode.
  1. Go to the settings, then to ArmCord's settings. 
  2. Set the ArmCord theme to Native, and then scroll down to the bottom and set Skip Splash Screen to On.
  3. Exit ArmCord
  4. Using your file browser navigate to $HOME/.var/app/xyz.armcord.ArmCord/config/ArmCord/storage. There, you will find window.json. 
  5. Open this file, set the value for "height" to 800. 
  6. Save your edits and close the file
  7. Right-click on this file (L2) and open the properties. In the permissions of the file, set it as read-only.

At this point, you should not launch the program anymore from Desktop mode, as you risk somehow overwriting the file (I don't know how that works either.) But it works, and I am tired.

no more letterboxing 😁
I spent a good part of my evening trying to figure this out. I initially tried the force resolution feature Steam has as a part of each program's settings, no dice. I tried looking for some kind of launch parameter I could set it under, but that was the wrong thing to look for. I tried to find the config file itself; It was in the wrong place, and I wouldn't have known that because Flatpack in SteamOS Desktop mode is called something completely different and I wasn't looking at the instructions for Flatpack. And when I did find the window.json file,  I got extremely confused that even after I set the values and made it read-only that it launched in SteamOS as the wrong resolution. It was pretty infuriating.

Librewolf had an I think similar problem? I couldn't tell, as it launched at a similar enough resolution. Regardless, I think that if there was a problem, I may have solved it by adding -height 1280 and -width 800 to the launch parameters. Much simpler, but I still had a hard time finding out if those parameters were a real thing in the first place.

Anyway...

Door Kickers: Action Squad is a really fun game. I suspect it was intended for the Nintendo Switch first, but copied their strategy from Door Kickers 1 of releasing on Steam first before porting to their targeted market (for DK1, mobile devices.) I was never raised or had any form of long-term exposure to controllers, but with the 2D layout I managed to get used to it really quick. The smaller screen also made it much more readable than when I played it on a Desktop monitor with an Xbox 360 controller.

I could not say the same for Left 4 Dead 2. I installed this game because I was really hankering for a first-person shooter on the go. My go-to FPS game right now -Call of Duty: Modern Warfare 2022- is not supported on the Steam Deck due to its anti-cheat not running right. So, I picked L4D2 as it was a relatively non-competitive game and I felt as if precision wasn't really going to be important. And I believe I don't own any Steam Deck supported multiplayer shooters that have aim-assist for controllers.

While I did find precision wasn't actually that important, it still was annoying trying to aim at targets in particular. It came with a crazy large joystick deadzone at first, and an even crazier high joystick sensitivity as default. I tuned both of these down, but I still found them unsatisfying to use. The lower values would provide way too little macro control, and higher values would send me looking too far or even downwards upon flicking. The gyro controls are something I do not find intuitive either. I hear people talk about using the thumbsticks for macro controls and gyro controls for "fine-tuning", but I'm really not feeling it.

I really want to love using the joysticks here. Granted, it's only been like a day, but it still, like, kinda sucks. It's just awkward to use right now, which is why I'm glad that L4D2 supports the right touchpad for aiming. Unlike controllers I'm extremely used to FPS games on mobile devices. And the skill of aiming also translates for the right touchpad, albeit requiring more swiping because of the smaller surface area. My only gripe is the aformentioned small space and the fact that using this as the default aiming method is not really that ergonomic, as its lower on the device and further from the X/Y/A/B buttons than the joystick. Which circles back to the "I really want to love using the joysticks."

Maybe someday I'll be somewhat competent at using controllers in FPS games, but today isn't my day. I'll be playing DiRT Rally in the mean time. I bought this game a long time ago, but I never actually installed it. Rally racing looks really cool and I feel that it's right up my alley.

 

The dbrand Project Killswitch case + travel cover is like, perfect btw. I know the Steam Deck zippered carrying case exists and I'm a little nostalgic for the PSP too, but the case and cover is like, p slim and fits in my bag at a lower profile. shit's awesome.

Sunday, July 2, 2023

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